Why Good People Do Bad Things: The Case of
Collective Violence
Craig Summers and Eric Markusen
Journal of Systems Software, 1992
This
article extends the emerging debate and discussion over ethical dimensions of
computer science from issues such as software piracy, viruses, and unauthorized
systems entry to the realm of collective violence. We view collective violence
as actions by large numbers of people that contributes to large-scale
destruction. Several ways in which computer professionals may contribute to
actual or potential violence are briefly discussed. Then, to understand how
well-meaning computer professionals can do work of the highest technical
quality, but which is routinized and isolated from its social effects, we
discuss three types of psychosocial mechanisms: (1) psychological-level aspects
of one’s own role; (2) bureaucratic factors routinizing individual involvement,
and (3) specific factors in scientific and technological work affecting
perceived responsibility. To understand why these mechanisms occur, the
importance of perceived short-term economic needs for day-to-day living are
considered against values and ethics. A predictive model of temporal and social
“traps” is outlined that explains when individuals may contribute to harmful projects
regardless of social values and human welfare.
Introduction
Professions
in contemporary society can be characterized by four defining features: they
possess specialized knowledge; they are important to society; they enjoy a high
degree of autonomy and self-regulation; and they are guided by an ideology of
public service. [1] The latter two features involve ethics, defined here as
moral guidelines for behavior. Thus, most professions have codes of ethics to
which all members in good standing are expected to adhere.
However,
simply having codes of ethics does not guarantee ethical behavior. As society
and technology change, new situations emerge which create new ethical dilemmas.
Also, is students and practitioners of a profession are not carefully
instructed about ethical issues and concerns relevant to their profession, it
is unlikely that they will guided by them.
Ethics
are every bit as relevant to the profession of computer science as they are to
other contemporary professions. There has been widespread and influential
dissemination of computer technology in recent years, although this profession
is still relatively young. . . . Examination of ethical issues that relate to
computer professionals’—as embodied in this special issue of The Journal of Systems and Software—is therefore
both welcome and necessary. Practices such as illegal duplication of software,
insertion of harmful viruses, and unauthorized entry and retrieval of private
files all need careful exposure and analysis in terms of ethical principles.
This
article, however, examines a rather different ethical dimension that is
nonetheless relevant to computer scientists. Rather than focus on ethical
issues such as viruses, abuse of passwords, privacy, and copyrights, we are
concerned with the possibility that computer professionals may lend their
expertise to activities and projects that involve harm to other human beings on
a large scale. We are, in short, concerned with the relations among computers,
ethics, and collective violence. By “collective violence” we mean large-scale
destruction to which many people have contributed.
This
article has [four] primary objectives, which are examined in the sections that
follow. First, we will briefly address the problem of collective violence during
the twentieth century. Second, we hope to persuade readers that they should be
concerned with the problem of collective violence. Third and fourth, we will
summarize relevant literature from psychology and sociology to explain how and
why normal individuals—including professionals—contribute to collective
violence.
Collective Violence during the Twentieth Century
Anyone who reads
the newspaper or watches the news on television is painfully aware of the
prevalence of collective violence throughout the world. In this section, we
discuss a number of relationships between professionals and collective
violence.
First,
collective violence can occur in a wide variety of forms. Warfare, which can
take place between nations or groups of nations (international war) as well as
between groups within a nation (civil war), is perhaps the most widely
recognized and thoroughly studied form of collective violence. Genocide, a term
invented only in 1944, refers to the deliberate destruction of groups of human
beings because of their racial, ethnic, religious, or political identity. When
governments permit and enforce official discrimination and violation of human
rights—for example, apartheid in South Africa and torture and “disappearances”
in Argentina—large numbers of people suffer and some lose their lives.
Likewise, certain corporate practices, such as exploitation of the environment
or tolerance of dangerous workplace conditions, can hurt many people. Finally,
the nuclear arms race, even though it has been justified as a deterrent, poses
the ever-present threat of collective violence on an unimaginable scale.
Second, some scholars have argued that the scale of
collective violence is greater during this century than at any other period in
history [2]. One analyst of genocidal violence estimates that more than
100,000,000 people have been killed by governments during the twentieth century
[3]. Another scholar counted 22 wars underway in 1987—more than in any other
single year in human history [4]. Military historians and weapons experts argue
that the intensity and lethality of war in the present century greatly exceeds
anything in history [5, 61.
Projections of the possible results of a nuclear war have estimated that more
than one billion people could be killed [7] and the planetary ecosystem
catastrophically damaged [8]. The unprecedented levels of collective violence
probably do not reflect any increase in aggressiveness or brutality among
human beings, but rather their possession of more effective technologies for
killing [9].
A third aspect of professionals and collective
violence is that most of th& individuals who contribute to collective
violence are psychologically normal and motivated by idealistic concerns.
Studies of the Holocaust, for example, have found that the vast majority of
Nazi perpetrators were
normal people according to currently accepted
definitions by the mental health profession” [10, p. 148]. This finding has
been corroborated by numerous other scholars [1].
Finally, professions and professionals make crucial
contributions to most~ forms of collective violence. Again using the Holocaust
as an illustration, there is strong consensus among scholars that educated
professionals played indispensable roles in rationalizing and implementing the
extermination of the Jews [11]. In his study of German doctors in the
Holocaust, Robert Lifton [12] found that these health care professionals made
crucial contributions to the killing process, even peering through peepholes in
the gas chamber doors to determine when the victims were dead.
288 Computing Professionals and Their Ethical
Responsibilities
Why
Computer Professionals Should Be
Concerned
about Collective Violence
If
psychologically normal professionals could be implicated in violence as
repugnant and brutal as the Holocaust, it is also conceivable that other
professionals could make equally destructive contributions now, particularly
if the effects are less apparent. Therefore, the primary reason that computer
professionals should be concerned about collective violence is as potential
contributors.
One area of potential abuse of information
technology is in intelligence—spying n individual citizens and other computer
systems4 In 1988, Canadian newspapers obtained a report by Atomic Energy of
Canada on its computerized data base tracking the actions of environmental
groups [13]. The report also outlined plans for obtaining unauthorized access
to other databases. At around the same time, break-ins occurred at the offices
of a Member of Parliament and a number of environmental groups [14—16]:
“Computerized
records were taken but valuable computer equipment ignored. . . . ‘They took
seven entire computer systems and left 25 wires dangling,’ said the network’s
director” [17].
There are many questionable uses of computers in
this one government-related example. The work done by computer professionals in
South Africa has even more direct consequences for human welfare. As this is
being written, ordinary people are working conscientiously at keyboards in the’
banking system, the government, universities, and software companies, all~
upholding the Apartheid regime These are ordinary, well-educated people, who go
home at night to their families. They are not individually malicious, but are
still co-opted into maintaining a society where other human beings are
systematically starved, dehumanized, and deprived of education, health care,
and other basic human rights. Recent legislative changes may improve this
situation, but so far the injustice has continued.
Computer technology may also adversely effect human
welfare through military weapons use. One of the first computer professionals
to recognize this was Norbert Wiener, the developer of cybernetics [1 8—20]. A
substantial portion of government research (in North America as least) is
through military agencies [4, 21, 22]. This involves a broad cross-section of
scientists and researchers who have little or no control over how their
published work is subsequently developed or used.
The greatest threat of computers in the military is
in nuclear weapons systems. A war fought with nuclear weapons would constitute
a human and environmental disaster. Such a war would not be possible without
computers and computer professionals. Computer professionals contribute to
preparations for nuclear war in at least four ways: 1) computers and the
professionals who operate them are essential components of the early warning
and command and control systems for nuclear weapons. Malfunctions in these
systems may be catastrophic [23, 24], yet in an 18-month period in 1979—1980
alone, the U.S. Senate Armed Services Committee reported
151
“serious” false alarms, and 3,703 others [25];
2) computer professionals help devise and use computer simulations of
nuclear war—so-called “war games” [26]. While computer game simulations are
designed to alert officials to the uncertainties and complexities involved in
the actual use of nuclear weapons, some analysts have expressed concern that
this makes preparations for nuclear war routine [26]; 3) computer professionals
may obtain scientific results with eventual applications to nuclear weapons.
Scientists conduct basic research without knowing how it will be used; and 4)
the most direct way in which computer scientists “up the stakes” for global destruction
is in the actual design and development of nuclear weapons and missile guidance
systems.
Therefore, computer professionals can do work of the
highest technical quality, yet be isolated from the potential human costs. Even
those computer professionals who have no direct involvement with these or
other forms of collective violence should nevertheless be concerned about the
problem, since they and their families are potential victims.
How Destructive Professional
Work Is Justified
It
is disturbing and regrettable to have to consider violent images and atrocities
in relation to our everyday, comfortable lives. But perhaps recognizing the
problems, and that the corporations and government agencies we work for have
vested interests independent of human needs, is the first step in
differentiating economic practicalities from values and human welfare.
In the preceding section, we showed how apparently
legitimate work routines can threaten human welfare in the most inhumane ways.
Therefore, it is logical to ask how well-meaning individuals perceive their
role in the profession. Psychological and social mechanisms related to this are
listed in Table 30.1. This is not necessarily intended to be the definitive
taxonomy or to cover every possible example, but it should provide a useful
summary of processes that may be new to the computer professional. These have
been defined from the few existing case studies [27—29], autobiographies [30],
ethnographies 131] and related theoretical works [32—35].
We have attempted to list mechanisms which are
applicable in many different situations. These have been classified as 1)
general psychological processes, 2) processes specific to work in large
bureaucracies and organizations, and 3) mechanisms that allow scientific and
technological work independent of social values.
Psychological Mechanisms
The mind is
capable of playing subtle tricks on us. We do not always take the most rational
alternative, or pay equal attention to equally important information.
Therefore, we are susceptible to the following psychological mechanisms in many
different types of dilemmas.
Dissociation. This involves a separation
of different parts of conscious knowledge. The effect is to continue thinking
and cognitive functioning by isolating incapacitating feelings and emotional
responses [29]. It prevents full awareness of disquieting or unsettling
information. Lifton and Markusen [29] state that this may ultimately involve
“doubling” of one’s personality, as if separate roles or personalities develop
for more and less’ humane behavior, It may be invoked when a role at work
begins to contradict one’s personal role {36].2 As an illustration, Del Tredici
[37] recorded the following dialogue with the spouse of a nuclear plant worker:
‘He
was just real happy about being hired at Rocky Rats. We were a young couple,
expecting a family, and the benefits were very good. The pay was great— you get
what they call “hot pay” for working with radiation, so that’s why he wanted
the process operator’s job.
Did Don ever talk to you about the fact that he was making bombs?
‘He never did go into that’ ([37], pp. 173—174).
Several
other authors have also described dissociation [1, 31, 38]. A similar
procedure is often used in everyday life, e.g., when conscious attention is not
used in an activity such as driving, changing gears, or locking a door. We can
then devote complete attention to something else, such as an ongoing
conversation (although we may later find ourselves wondering whether we
actually locked that door).
“Psychic numbing” is a type of dissociation. Lifton
[39] documented this in nuclear survivors in Hiroshima. He argues that in the
nuclear age, it functions to mask the threat of instant extinction in our daily
lives. Ironically, it operates in perpetrators as weI1 as victims, and
may allow either one to shut out recognition of brutality.
Rationalization. This involves after-the-fact explanations
of actions. Festinger developed a theory explaining how a post hoc shift in
attitudes results from “cognitive dissonance” [40]. When we become aware that
our actions contradict our values, we may rearrange our values after the fact
to reduce inconsistency. When we are drawn into taking risks, we may adjust our
beliefs about the likelihood of negative outcomes. This style of justification
for one’s actions is typified by commonly heard explanations for why a
particular project was accepted: “Better I do this than someone else”; “If I
don’t do this, someone else will.”
Bureaucratic
Factors
Most
computer scientists work within bureaucracies, often as specialists on sections
of large projects. People who work in large organizations are susceptible to
the following ways of separating work and values?
Compartmentalization. A diffusion of
responsibility tends to occur naturally with complex technology, since
technological work relies on numerous different specialists [35]. Therefore,
most individuals have only small parts in the ultimate product, for which they
do not feel responsible. (There are also situations in which a
compartmentalized product is benign, but could be developed in future for
either beneficial or harmful applications.) Lempert [27] reports interviews
with four engineering students with summer jobs at Lawrence Livermore (nuclear
weapons) Labs: “All four seemed to agree that in only a few months one could
not possibly make a large enough contribution to feel one had personally helped
to develop new nuclear arms” ([27], p. 63). This type of perception then leads
to logic of the following sort: “I only—, I don’t actually use them.” One may
fill in the blank with any application: “write
viruses,” “assemble the
weapons," etc.
Although the division of labor in a large project
may contribute to knowledge compartmentalization, it may also be the case that
the “big picture” is purposely withheld. Diffusion of responsibility is
explicit in cases of military compartmentalization for security reasons [30].
This was true of the thousands of people who moved to the Hanford nuclear
reservation for a “top secret” project in the 1940s [31]. Soviet scientist and
dissident Andrei Sakharov also noted this in the case of Soviet military
research: “I was thankful that I was not told everything, despite my high-level
security clearance” ([41], p. 268). However, in military or civilian work,
compartmentalization and diffusion of responsibility lead to situations in
which no one seems to actually have responsibility, as illustrated by three
examples of work that is heavily reliant on computer technology:
It’s not like I’m designing the weapons. The
guys who design them are in physics. An
engineer at Lawrence Livermore (nuclear weapons) Labs ([27], p. 63).
Savannah River is the only facility that is
producing weapons-grade plutonium to the defense programs. It is also the sole
source of tritium. But we don’t have anything to do here with the actual
fabrication of weapons. James Gayer,
Public Relations Officer for the U.S. Department of Energy, Savannah River
Plant, North Carolina ([37], p. 141).
Sandia’s role in the U.S. nuclear weapons program
extends from applied research through development of new weapons and evaluation
of their reliability throughout their stockpile lifetimes. We do not
manufacture or assemble weapons components. . . . Sandia does not produce
weapons and components. Sandia National
(nuclear weapons) Labs ([42], p. 5).
A hierarchical authority structure. In a classic study of
obedience; Milgram 1321 told individuals in an experiment to administer
electric shocks to people making mistakes on a learning tests He found that
individuals would follow orders from a stranger to what they thought were
life-threatening extents (see update and social applications in Kelman and Hamilton
[33]). Although computer professionals in most contemporary jobs do not receive
explicit orders (except in the military), there can still be penalties for not
following procedures and instructions from superiors: these include implicit
sanctions such as loss of status, or the possibility of being passed over for
promotion [30]. The hierarchical authority structure is usually quite clear in
most organizations.
It is sometimes argued that technicians and computer
professionals should leave decisions about ethics and values to government
leaders. Individual employees are not elected, and not authorized to make
autonomous decisions affecting policy [43, 44]. However, this does not
recognize the expertise of those directly involved in a particular project.
This logic leads to what Johnson calls the “guns for hire” doctrine [45J. This
view suggests that computer professionals should let society regulate what is
acceptable through government representatives. Noting that the government
cannot always be trusted to provide objective information, however, Sussman
[46] states that our “leaders’ deliberate avoidance of true debate, the
contempt they show the public during political campaigning, their use and
refinement of propaganda techniques, the attentiveness of so many of them to
moneyed interests and not to the people generally, are all major causes of
resentment and distrust” ([46], p. 49).
Amoral rationality. This is a preoccupation with procedural and
technical aspects of work, while ignoring its moral, human, and social
implications. The focus is on how to best do a job, with little attention to
broader values and social effects~ Responsibility for the work is perceived to
be limited to technical aspects. In the Nazi death camps, amoral rationality
allowed health professionals to serve as professional killers. Lifton reports
that “an S.S. doctor said to me, ‘Ethics was not a word used in Auschwitz.
Doctors and others spoke only about bow to do things most efficiently’” [12, p.
294]. Albert Speer, Minister of Armaments and War in the Third Reich and a
primary director of slave labor, directly addressed this in a 1944 note to
Hitler: “The task that I am to perform is unpolitical. I have felt very good
about my work so long as both I and my work were evaluated purely on the basis
of my professional performance” ([38], p. 3; [47]). Wooten refers to this as a
system of amoral functionalism, “one essentially devoid of morals and ethics in
its decision-making process and one concerned only with how things get done and not whether
they should get done” ([48], p. 21; emphasis in original). Computer science
can be similarly promoted as highly technical, but independent of value
considerations.
Once more fundamental social considerations are
recognized, it becomes apparent that these questions must be addressed first.
As the inventor of the hydrogen bomb in the Soviet Union, Sakharov notes that
Our reports, and the conferences where we discussed
a strategic thermonuclear strike on a potential enemy, transformed the
unthinkable and monstrous into a subject for detailed investigation and
calculation. It became a fact of life—still hypothetical, but already seen as
something possible. I could not stop thinking about this, and I came to realize
that the technical, military, and economic problems are secondary; the
fundamental issues are political and ethical" [41], p.268.
It
will be argued in the final section that this way of thinking is reflected in
codes of professional ethics and in educational curricula on science and
technology.
Facilitating
Factors in Science and Technology
These
are processes encountered in professions based on science and technology.
Again, they are distorting mechanisms that separate individual value judgments
from the collective effects of work.
Technological curiosity. Regardless of the overall
consequences, intelligent computer systems can be inherently interesting and
can distract the worker from thoughts about the ethical implications of his or
her work. Chalk describes a “primitive fascination” [20] with new technology
(also see [27]). Since any type of basic research has by its nature no direct~
application, this must be a primary motivation for work on many scientific’
projects. Lifton and Markusen 1291 discuss this general “passion for problem
solving” in the work of nuclear physicists’. Hayes [49] argues that work has
changed as it has become more technology based; this may be due in part to this
curiosity. “What mattered was the product’s capacity to provide more
interesting work—a capacity that usually dovetailed with the corporate concern
for profitability.” However, “among computer professionals, work was so
self-referential, so thoroughly personalized, that it no longer required a
public rationale in order to yield meaning” ([49], p. 32).
Distancing effects of technology. By operating as an
intermediate processor in some situations, computers make eventual effects
seem more distant. Just as pilots dropping bombs are removed from the human
suffering that results, computers can remove the human initiator even more
from personal involvement. This can occur in time, with contributions to a
project or product to be implemented at a later date. A situation more unique
to the computer industry, though, is where the human operator is present at the
same point in time, but simply removed from the decision-making process: a
preplanned procedure is carried through with automated control. (Not that
bureaucracies also serve to distance policy makers from front-line effects, and
front-line workers from responsibility for policies.)
Why
Destructive Professional Work Occurs: A Predictive Model
Taken
together, these mechanisms can result in a situation where many highly-trained
people work on projects that ultimately have very large human costs. Use of
mechanisms such as these could be reinforced by socialization and professional
training [30]. Recruitment, selection, and promotion may all depend on one’s
ability to go along with routines unquestioningly. The atmosphere in many
settings may not allow open discussion of the effects of a project on society
and on human welfare, and may emphasize distinct roles and hierarchies (e.g.,
with the use of uniforms or titles).
These mechanisms are factors affecting or in
response to decisions we make. However, it is not the mechanisms per se that
cause contributions to collective violence. For example, although obedience to
a higher authority is often cited as a cause of irresponsible individual
behavior [32, 33], we make autonomous decisions before following orders. We are
not reflexively and automatically obedient to any higher authority (although
we may decide that it is in our interest to be obedient). As another example,
dissociation can not fundamentally explain behavior in dilemmas at work. We
dissociate as a result of an earlier decision or an event. It is not
dissociation that causes computer professionals to work on weapons of mass
destruction; rather, they may do so because of practical employment needs, but
then dissociate knowledge of destructive effects. To better explain these
underlying causes, we will now present a predictive model. It explains why we
contribute to large-scale risks that are not in our own society's long-term
interests, and therefore why mechanisms such as psychic numbing,
rationalization, and obedience are needed.
It seems fundamental to the human condition that
although we espouse certain values, individual actions ultimately come down to
economic practicalities. For example: “Marie is a mother of two living in a
small village in Vichy France in 1941 under Nazi control. Everyone is hustling
for a position in the new regime, a pass for curfew, a bit of meat; resistance
is not an option . . .“ [50]. The demands of daily living [51] were a priority for survival, and still figure prominently in
many cases. But even when extreme affluence is attained, the focus on
self-interest in the short term does not change. We can see the same process in
the following biographical note on a defense electronics executive:
RAYTHEON. Thomas L. Phillips, Lexington, Mass.
617-862-6600. SALES:
$8.8 bil. PROFITS: $529 mil. Career
path—engineering/technical; tenure—42 years, CEO 22 years. Compensation: 1989
salary & bonus, $1,215,000; ownership, 136,000 shares. Not fretting about
defense cuts, thanks to his electronics, commercial businesses, now 40% of
sales. . . . One soft target: $40 billion Milstar communications satellite—for
use after nuclear war. Scheduled to retire at yearend to enjoy New Hampshire
lakefront home [52].
Of
course, wealth is not unethical in and of itself. But certainly when profiting
from nuclear war, it is reasonable to wonder how justifications, vested
interests, and psychological mechanisms are related. Obviously, day-to-day
practicalities for this business executive do not mean actual survival, as they
did for the oppressed mother in Nazi-occupied France. In both cases, though,
there are immediate, tangible incentives for individuals to contribute to a
system in which maximizing their own interests adds to the risk of harm for
others later on.
The incentives for decisions that we are faced with
can be defined in terms of a number of interacting parameters, such as the
value of different alternatives, the probability associated with each
alternative, and the type of each alternative [53]. In computer work, one might have to decide between
1. developing a profitable computer project with a 10% chance of eventual
misuse or failure, or
2. not developing this project, therefore creating no chance of misuse
or failure but possibly incurring negative consequences for one’s job.
Note
that the two alternatives differ in both probability (0% vs. 10%) and value
(profit vs. negative consequences). The value can be conceptualized as coming
in positive (reinforcing) or negative (punishing) forms. Either type can elicit
behavior, although positive incentives are much more desirable. For example, a
programmer would obviously rather work for intellectual or monetary rewards,
than because he or she was forced to under threat of penalty (e.g., by an
oppressive government, or simply because of monetary losses).
Parameters such as the value or magnitude of rewards
and punishments tend to be relative, rather than absolute. For example, the
difference we perceive between $20 and $30 is likely to be seen as more
valuable than the difference between $1,020 and $1,030 (also a difference of
$10). The interesting thing for dilemmas faced by computer professionals,
though, is not a choice based on the perceived value of a single dimension. In
alternatives where two parameters interact, each parameter has to be weighed,
and trade-offs evaluated. Therefore, the computer professional may be faced
with choosing between a profitable but low-probability project, for example,
or one which offers less profit but a better chance of success.
Another important parameter in the subjective value
of different alternatives is time delay. A basic principle of learning theory
is that as the delay of a reward increases, its value decreases. Just as the
subjective value of an additional $10 varies according to whether it is in the
context of $20 or $1,020, $10 received now is likely to be seen as preferable
to $10 received tomorrow. This in turn has more value than a promise of $10 or
more in five weeks. Interestingly, we can obtain the relative importance of
magnitude and time delay by asking now much money would be equally valuable: “Would you take $12 tomorrow instead of
$10 now?” “Would you take $30 in five weeks instead of $10 now?” Regardless of
the actual value in dollars, the psychological value is thus a nonlinear
function of time ([54]).
Magnitude and time delay trade off in a predictable
manner, although some irrational decisions are produced that do not maximize
benefits, as will be discussed below. Rachlin notes the disproportional
increase in value of some jobs initially because of this: “In the army . . .
you get an enlistment (or reenlistment) bonus so that the delay between signing
up and your first pay check is very short” ([53], p. 142). Even advertisements
for military service stick to payoffs that are both in one’s self-interest and
immediate: “travel . . . summer employment . . . interesting people … earn
extra money . . . build on your career . . . part-time adventure” [55]. Recruiting has historically
appealed to broad patriotic and nationalist values, but these arc apparently
not as marketable as early pa~ checks and the promise of more and earlier
money, friends, adventure, and jobs. This situation is not unlike that of many
computer professionals, for whom a fundamental motivation for many work
decisions is economic: the need for a job that satisfies day-to-day needs [51].
A specific model, based on “social traps” [56, 57] relates incentives for individuals
in their jobs to larger collective effects. Asia true of all traps, &
social trap presents an enticing opportunity, or bait. Like a more tangible
trap, a social trap is a situation in which one choice that seems beneficial
carries with it other negative consequences. Baron [58] emphasizes that this model is fundamental to dilemmas in many
social situations.
Because so many situations can be analyzed as social
dilemmas, much of the philosophy and psychology of morality is contained in
this problem. . . . If everybody lies, we will not be able to depend on each
other for information, and we will all lose. Likewise . . . cheating on one’s
taxes (making the government spend more money on enforcement), building up arms
stocks in the context of an arms race, accepting bribes, polluting the
environment, and having too many children are all examples ([58], pp. 399—400).
Two different types of traps can be defined, both of
which are based on conflicting alternatives. Strictly speaking, “social” traps,
or social dilemmas, apply only to a choice between self-interest and broader
social or group interests (e.g., [59]). This
model has been formally tested in laboratory simulations of conflict and
cooperation between individuals and between countries [60]. However, there has
been practically no attempt to collect empirical data or quantitatively model
choices between self- and group interests in real life individual dilemmas,
whether political, occupational or ethical.
“Temporal” traps could also be defined, for conflict
between an immediate, short-term incentive, and a later one. The significance
of these choices is that one has to wait to obtain the preferable alternative.
Experiments with children on delay of gratification have identified cultural
and personality variables affecting self-control [61], although the process of
weighing different alternatives in decisions is more directly relevant in the
present context. Quantitative models have been developed in numerous studies on
animal learning defining tradeoffs between parameters such as the magnitude and
delay of rewards [62—64]. Nevertheless, until now there have been very few attempts
to apply these to the dilemmas that people face.
For individuals in single-industry towns, the
practicality of having to avoid the consequences of unemployment may be much
more salient than the possibility of producing a weapon that fuels the arms
race [65—67]. Moreover, the
weightings that we subjectively give to immediate, local needs over global
consequences at some point in the future can be rationalized or overlooked
with many of the psychological mechanisms discussed earlier. From interviews
with computer professionals, physicists, and engineers working on nuclear
weapons, Lempert [27] has noted the motivation that short-term economic needs
provides: “in a tight job market, a young man or woman with a newly-earned
degree might abandon a primary academic interest for a tempting salary” ([27],
p. 62).
It should be clear that some of our decision
preferences may be short sighted, and lead us into traps in which there are
much larger consequences to suffer. It is also important to emphasize, however,
that this model of social-temporal traps does not specify that individuals
always choose the short term. Rather, decisions involve weighing the parameters
of each alternative and evaluating trade-offs. With other things being equal,
the short-term incentive will have greater perceived value.
Looking at decision-making in terms of social and
temporal traps is useful for explaining work behavior at all levels of
organizational hierarchies. How does the data entry operator perceive and
weigh conflicting responsibilities or interests? The model is equally
applicable to the executive policymaker.
Although many of the problems of sustainability that
we face at the end of the 20th century relate to institutions, organizations,
industry, and so on, ultimately these are all made up of individual people. In
affirming the importance of individuals and the collective effects of their
work, Baron [58] has noted that
the problems caused by the existence of social
dilemmas are among the most important that human beings have to solve. If we
could learn ways to cooperate, wars would disappear and prosperity would
prevail . . . more cooperation would solve many other human problems, from
conflicts among roommates and family members to problems of protecting the world
environment” ([58], pp. 403—404).
Practical Applications to Ethical Decision Making
The
psychological model and collective effects outlined here suggest that the
wheels of the technological machine may be powered more by short-term economic
interests and psychological, organizational, and technical mechanisms than by
actual scientific or social needs (to say nothing of moral and ethical
concerns). This can lead to devastating human costs on a world-wide scale. As
Bandura [35] notes,
Given
the many psychological devices for disengagement of moral control, societies
cannot rely solely on individuals, however honorable their standards, to
provide safeguards against inhumanities. To function humanely, societies must
establish effective social safeguards against moral disengagement practices
that foster exploitive and destructive conduct ([35], p. 27).
In
view of this process, then, what practical alternatives are there to facilitate
the choice of the right overall decision, rather than simply the one with immediate
rewards?
Summary and Conclusions
Organizations
such as governments, companies, and the military involve many professionals,
but have goals independent of human needs. Because of the role computer
technology now plays in any large project, computer professionals face ethical
decisions between organizational interests and social valu0anfortilnately,
if there are vested job interests, the reliance on higher authority, regular
routines, and technological curiosity may support amoral rationality: do a good
job technically, but leave responsibility to the larger organization. Because
of this process, professionals have been participants in collective violence.
Social
and temporal traps provide a useful framework for evaluating the role of
individuals in collective violence. These models look at the value and timing
(delay) of the alternatives in a decision. Lawful predictions can then be made
for both rational and shortsighted behavior. This approach has the advantage of
applying to individuals at all levels of organizational hierarchies, and in
many different situations.
Finally,
in response to the conflicting interests that may arise for computer
professionals, there are several approaches that may help to structure and
prioritize the alternatives. Professional codes of ethics, education, and
government policies may all facilitate choices that provide benefits individually
and collectively.
Notes
1. “Professional” is used here in a broad
sense, referring to occupations including programmers, systems analysts,
engineers, technicians, and computer scientists.
2. It should
also be recognized that many individuals would not report any conflict between
their personal lives and job actions. We are interested in cases, however,
where the individual has a vested interest in carrying out organizational
goals independent’1’ social values. The psychological mechanisms outlined
show how conflict between vested work interests and values can then be
obscured.